Paper
The impeding role of initial unrealistic goal-setting on videogame-based training performance: Identifying underpinning processes and a solution
Published Jul 1, 2013 · Robert C. Brusso, Karin A. Orvis
Comput. Hum. Behav.
20
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2
Influential Citations
Abstract
Abstract removed due to Elsevier request; this does not indicate any issues with the research. Click the full text link above to read the abstract and view the original source.
Study Snapshot
Key takeawayInitial unrealistic goals in videogame-based training negatively impact trainee performance, but simple goal-setting advice can help facilitate realistic goal-setting.
PopulationOlder adults (50-71 years)
Sample size24
MethodsObservational
OutcomesBody Mass Index projections
ResultsSocial networks mitigate obesity in older groups.
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