Paper
Motivation And Student Learning Outcomes In Problem Based Learning
Published Nov 12, 2020 · Firdaus Febri Arisetiyana, Dwi Cahyo Kartiko, Nanik Indahwati
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Abstract
Applying eclectic learning means combining two or more learning models to be applied at one time. This article aims to analyze students' motivation and learning outcomes in participating in a combination of learning from problem based learning (PBL) with cooperative learning. This research is weak-experimental using static-group pretest-posttest design. A total of 52 students (male= 35, female= 17) 8th grade junior high school were taken using the cluster random sampling method. Motivation data are collected using a questionnaire, while learning outcomes use skills tests. PBL as the main model combined with cooperative type team game tournament (TGT) and jigsaw is applied as a treatment. Data analysis using descriptive statistics and t-test. The results showed that motivation [t(25)= 51.97, p= 0.000] and learning outcomes [t(25)= 13.41, p= 0.000] increased significantly in the PBL-TGT group. Likewise with motivation [t(25)= 48.88, p= 0.000] and learning outcomes [t(25)= 11.74, p= 0.000] in the PBL-Jigsaw group. There was no difference in increased motivation (t(50)= 0.963, p= 0.34) and learning outcomes (t(50)= 0.000, p= 1.000) in the two groups. It can be concluded that PBL is compatible combined with TGT and Jigsaw in increasing motivation and learning outcomes.
Problem-based learning combined with cooperative learning models like team game tournament and jigsaw significantly increases student motivation and learning outcomes.
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