10 papers analyzed
These studies suggest that gamification enhances motivation and engagement in both educational and health contexts, leading to improved learning outcomes, participation, and cognitive engagement.
Gamification, the application of game-design elements in non-game contexts, has gained significant attention in educational and health settings. This approach aims to enhance motivation and engagement by making activities more interactive and enjoyable. This synthesis explores the impact of gamification on motivation and engagement in both educational and health contexts, drawing insights from multiple research studies.
Positive Impact on Student Motivation and Engagement
Improvement in Learning Outcomes
Enhanced Engagement in Health Interventions
Variability in Effectiveness
Implementation Considerations
Gamification has a generally positive impact on enhancing motivation and engagement in both educational and health contexts. It fosters a sense of autonomy, competence, and relatedness, leading to improved academic performance and greater engagement in learning tasks. However, the effectiveness of gamification can vary based on individual motivations and the specific design of the gamified interventions. Tailoring gamification strategies to the needs of the target audience is crucial for maximizing their benefits.
mechanism of rancidity
animals closest to dinosaurs
dislipidemia
why don't teachers /researchers use think-aloud? because it's ineffective?
How does ability grouping impact achievement?
How can individuals leverage the latest research in sports nutrition to enhance athletic performance and recovery?