Paper
Hierarchical Models of the Visual System
Published 2020 · Matthew Ricci, Thomas Serre
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Abstract
Hierarchical models of the visual system are neural networks with a layered topology. The receptive fields of units (i.e., the region of visual space to which units respond) at one level of the hierarchy are constructed by combining inputs from units at a lower level. After a few processing stages, small receptive fields tuned to simple stimuli get combined to form larger receptive fields tuned to more complex stimuli. Such an anatomical and functional hierarchical architecture is a hallmark of the organization of the visual system. In feedforward networks, information flows in a bottom-up fashion – from lower to higher processing stages. In feedback networks, information is able to dynamically reenter processing stages via recurrent connections. Feedback connections can be broadly divided between horizontal or lateral connections within processing stages and top-down connections from higher onto lower processing stages. Since the pioneering work of Hubel andWiesel (1962), a variety of hierarchical models have been proposed, from relatively small-scale models of the primary visual cortex to very large-scale (system-level) models of object and action recognition, which account for visual processing in entire visual streams. The term “model of the visual system” is generally reserved for architectures that are constrained in some way by the anatomy and the physiology of the visual system (with various degrees of realism). Deep convolutional networks are architecturally similar neural networks that have led to impressive results in a wide range of engineering disciplines, from computer vision to natural language processing, and artificial intelligence more broadly.
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