Elis Safitri, U. Kustiawan, Suryadi
Nov 12, 2020
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Abstract
The background of this research and development is the underutilization of learning facilities and infrastructure such as game media. The purpose of this research and development is to produce busy bag educational toys to stimulate fine motor skills of children aged 3-4 years. The research methods used through the Sugiyono’ procedures are selected and adjusted to the conditions in the field into 6 steps. Based on formative testing for early childhood material experts obtained a percentage of 92.5%, early childhood game experts obtained a percentage of 85%. From small group trials the percentage of user data was obtained 95. 3%, 96% convenience, 92% attractiveness, 98% security. The result showed that this busy bag educational game is very easy, attractive, and safe so it is suitable to be used to stimulate fine motor skills of children aged 3-4 years.